Hamburg, Germany - Gryphos GmbH has released Shaderific version 5.2, a major update of its OpenGL ES shader development application for iOS. Shaderific provides the full range of shader development with the OpenGL Shading Language (GLSL) on tablet computers and mobile devices. Vertex and fragment shader code can be created, edited and compiled on the device and all changes are visible instantly. There is no need to use a personal computer (laptop or desktop) in the shader development process anymore.
The update adds improved import functionality thus allowing access to a wide variety of storage providers. This includes local device storage, iCloud and third-party storage providers. The custom color picker has been replaced with the iOS color picker providing a beautiful and consistent interface for all color settings. Support for dark mode is now an integrated part of the editor themes and the tint color has been added to the customization options.
Shaderific streamlines the process of prototyping, testing and debugging shaders immensely by cutting the cord to the personal computer. Whereas traditional shader development requires compilation of the whole graphics application for every change to a shader file, all this is unnecessary now. Since the shaders are edited and compiled right on the iPad, iPhone or iPod no file transfer is needed with a personal computer and a lot of time can be saved. A further strength of Shaderific lies in the possibility to change parameters (uniforms) of the shaders via the settings menu without interrupting the rendering loop. All changes can be examined in real-time and fine-tuning the rendering result is fast and easy.
New features of version 5.2:
* Improved file import functionality using iOS File Browser
* Access to local device storage, iCloud and third-party storage providers (e.g. Dropbox)
* Support of dark mode as part of the editor themes
* Replaced custom color picker with iOS Color Picker
* Changeable tint color as part of the editor themes
* Improved line numbering
* Compatible with iPhone, iPad, and iPod touch
* Requires iOS 14.4 / iPadOS 14.4 or later
* 72.5 MB
Pricing and availability:
Shaderific is available as a paid app for $19.99 (USD), or the local equivalent, on the App Store. Review copies are available upon request.
Shaderific 5.2 for iOS
Purchase and Download
Founded in 2007, Gryphos GmbH is a small consulting and development company located in Hamburg, Germany. Since 2011 we are focussing on educational and utility software for iPhone and iPad. Copyright (C) 2011-2021 Gryphos GmbH / All Rights Reserved. Apple, the Apple logo, iPhone, iPod, iPad and iCloud are registered trademarks of Apple Inc. in the U.S. and/or other countries. OpenGL ES and oval logo are registered trademarks of Silicon Graphics, Inc. in the United States and/or other countries worldwide. Products bearing such trademarks incorporate intellectual property that is owned and licensed to others by SGI. All other trademarks are the property of their respective owners.